<Feat Id="779" Name="Heroic Will" Type="General">
  <description>Your indomitable will breaks free from mental shackles.</description>
  <prerequisites>Iron Will, base Will save +4, human.</prerequisites>
  <prerequisite_feats>Iron Will</prerequisite_feats>
  <benefit>Once per day as a standard action, you may attempt a new saving throw against a harmful condition requiring a Will save that is affecting you. If you are dominated, controlled, or cannot take an action because of the effect against which you are trying to make a new saving throw, you can make this saving throw at the start of the turn as no action, but on a success, your turn ends. You cannot use this feat to remove instantaneous effects, effects that do not require a Will save, or effects that do not allow a saving throw.</benefit>
  <normal>
  </normal>
  <special>
  </special>
  <source>Advanced Race Guide</source>
  <teamwork>0</teamwork>
  <critical>0</critical>
  <grit>0</grit>
  <style>0</style>
  <performance>0</performance>
  <racial>1</racial>
  <companion_familiar>0</companion_familiar>
  <race_name>Human</race_name>
  <note>
  </note>
  <goal>
  </goal>
  <completion_benefit>
  </completion_benefit>
  <multiples>0</multiples>
  <suggested_traits>
  </suggested_traits>
</Feat>